The Software Layer Behind Every Display
A stadium screen is only as good as the software that drives it. We build the control layer — live data integration, sponsor automation, multi-screen synchronization, and 24/7 remote operations — so your displays keep running, not just keep lighting up.
Six Modules, One Control Layer
Our software is modular — deploy only what your venue needs today, and activate additional modules as your operations grow.
Live Data Integration
Pull real-time data from timing systems, referee feeds, and stat providers — and render it onto perimeter and center-hung screens in under a second.
- Score, foul, and time sync
- Player and team stat overlays
- Sub-second latency pipeline
Sponsor Ad Automation
Schedule sponsor content by match phase, audience segment, or venue zone — and let the system switch slots automatically during play.
- Rule-based ad rotation
- Zone-specific sponsor slots
- Automatic playback logs
Multi-Screen Synchronization
Lock every screen on the same frame — from perimeter rings to entry displays — with sub-10ms sync so the whole venue reads as one visual system.
- Sub-10ms frame sync
- Per-screen content control
- Venue-wide playout
Remote Operations & Monitoring
Cloud-based dashboard for system health, playback status, and fault alerts. Detect and respond to issues before they reach the game.
- 24/7 health dashboard
- Fault alerts & logs
- Remote takeover & restart
Content Management
Manage playlists, schedules, and templates from one console. Support for video, live feeds, HTML content, and real-time event triggers.
- Playlist & schedule editor
- Video / HTML / live inputs
- Event-triggered playback
API & Integrations
Open API and pre-built connectors for timing systems, broadcast software, ticketing, and CMS platforms — so the software fits your stack, not the reverse.
- REST API endpoints
- Timing system connectors
- Broadcast & CMS bridges
One Pipeline, from Data Source to Display
Our software sits between the data and the screen. It ingests inputs, applies control logic, and drives every display on the venue in one synchronized loop.
Data Sources
Scores, timers, video feeds, and stats come in from external systems — timing providers, broadcast software, referee consoles.
- Timing & score systems
- Video replay feeds
- Stat & analytics providers
Control Layer
This is where our software lives. It normalizes the input, applies rules, and pushes the right content to the right screen at the right moment.
- Data normalization
- Ad & content scheduling
- Frame sync & routing
Displays
Every screen in the venue renders from a single synchronized timeline — perimeter, center-hung, entry, and concourse all on the same frame.
- Perimeter & rings
- Center-hung cubes
- Entry & concourse screens
Works With the Systems You Already Use
We built our software to plug into the sports-tech stack, not replace it. Below are the integration categories we support out of the box — plus a custom connector path for anything else.
Timing & Score Systems
Direct data feed from the venue’s timing and score consoles — so scoreboards, perimeter rings, and court-side screens all show the same number at the same moment.
Broadcast & Replay Systems
Connect to broadcast graphics and slow-motion replay systems — so the arena display mirrors the TV feed with sub-second latency and no frame tearing.
CMS & Ticketing Platforms
Sync with content management platforms for playlist management, and pull event metadata from ticketing systems to auto-adapt content per match.
Cloud & Open API
Everything in our control layer is exposed through a REST API — so your internal dashboards, monitoring tools, or automation scripts can read and control the system.
See the Software In Action
The best way to understand our control layer is to watch it run. Schedule a live walkthrough with our team — we’ll show the dashboard, data pipeline, and how a real venue is operated day to day.
Request a Software Demo
Fill in the form and we’ll schedule the walkthrough within 24 hours.